sys/directsound/gstdirectsoundsink.*: Add an attenuation property that will directly...
authorSébastien Moutte <sebastien@moutte.net>
Mon, 24 Jul 2006 21:43:06 +0000 (21:43 +0000)
committerSébastien Moutte <sebastien@moutte.net>
Mon, 24 Jul 2006 21:43:06 +0000 (21:43 +0000)
commit454c2523355d5a278cf1293c446f308ce4d48c61
tree50b441e89813aecb14c014797125d1b891a0261c
parentb7f35a1240ff5ff5ccdfceb4730242f1714d9a18
sys/directsound/gstdirectsoundsink.*: Add an attenuation property that will directly attenuate the directsound buffer.

Original commit message from CVS:
* sys/directsound/gstdirectsoundsink.h:
* sys/directsound/gstdirectsoundsink.c:
Add an attenuation property that will directly attenuate the
directsound buffer.
Change the size of the directsound secondary buffer to a half second.
Add more debug logs.
Add a lock to protect dsound buffer write access.
Fix a bad implementation of reset.
* sys/directsound/gstdirectdrawsink.c:
* sys/directsound/gstdirectdrawsink.h:
Add a keep_aspect_ratio property.
Do not use overlay if not supported.
Add more debug logs.
Remove overwrite of WM_ERASEBKGND message handling. It was not
redrawing border when keep_aspect_ratio was enabled.
* win32/common/config.h:
update version waiting an auto-generated config.h
ChangeLog
common
sys/directdraw/gstdirectdrawsink.c
sys/directdraw/gstdirectdrawsink.h
sys/directsound/gstdirectsoundsink.c
sys/directsound/gstdirectsoundsink.h
win32/MANIFEST [new file with mode: 0644]
win32/common/config.h
win32/vs6/libgstdirectdraw.dsp