Use winsys->user_buffer_create() to wrap user-space vertex arrays and element buffers.
authorBrian <brian.paul@tungstengraphics.com>
Thu, 11 Oct 2007 00:00:12 +0000 (18:00 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Thu, 11 Oct 2007 00:00:12 +0000 (18:00 -0600)
commit453ac4b1ebc70aeabb182f2b336c6abb3324323e
tree2ad4912c0157e736a5df303cd9a4256d66ef949e
parent66ab569590f3bb9232eb7a04988ed477fe7fe2c5
Use winsys->user_buffer_create() to wrap user-space vertex arrays and element buffers.

Now client-side vertex arrays and glDrawElements work.
More testing/debug/clean-up to come...
src/mesa/state_tracker/st_draw.c