internalDrawBitmap is using kShaderTextureIdx. It should be kBitmapTextureIdx. No...
authorbsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 31 Oct 2011 17:37:14 +0000 (17:37 +0000)
committerbsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 31 Oct 2011 17:37:14 +0000 (17:37 +0000)
commit452943d9b74ac66a2d99539eaa1cae48cb5de187
tree578a11e73fa24a35fea26c8d06ca2044276e048a
parent8301de132eb016f56450017c0000f9b5d913809d
internalDrawBitmap is using kShaderTextureIdx. It should be kBitmapTextureIdx. No functional change, both are names for 0.

git-svn-id: http://skia.googlecode.com/svn/trunk@2571 2bbb7eff-a529-9590-31e7-b0007b416f81
src/gpu/SkGpuDevice.cpp