WaylandGLESTexture: Bugfix. Memory leak occurs if destoryImageKHR is not called.
authorNobuhiko Tanibata <ntanibata@jp.adit-jv.com>
Thu, 15 Nov 2012 10:32:49 +0000 (19:32 +0900)
committerTimo Lotterbach <timo.lotterbach@bmw-carit.de>
Thu, 22 Nov 2012 10:01:28 +0000 (02:01 -0800)
commit44ffb4a474b6d27306bb728b796965b89a2a16f6
treeaf877fae2b5fdbcff4f09557bfd939ccc9f33f1d
parent813e98652d86ce5a504a5ab0bf7c3db44f1aacb0
WaylandGLESTexture: Bugfix. Memory leak occurs if destoryImageKHR is not called.

On x86 crossville OKI, destoryImageKHR is not supported. But this part
should be kept as standard way. So that removing board spefic
implementation.

Signed-off-by: Nobuhiko Tanibata <ntanibata@jp.adit-jv.com>
LayerManagerPlugins/Renderers/Graphic/src/TextureBinders/WaylandGLESTexture.cpp