directfb: Allocate a special surface for OpenGL
authorHolger Hans Peter Freyther <holger@moiji-mobile.com>
Tue, 29 May 2012 17:14:43 +0000 (19:14 +0200)
committerQt by Nokia <qt-info@nokia.com>
Wed, 30 May 2012 17:29:35 +0000 (19:29 +0200)
commit44bc32d9c57244d50d6bdba649ad1a5f1b1b1130
treed21649c988e6d9bfeef7dfe66a05d8a226ad7fc4
parent735f7e6248fb7725ce952eede17117ca6dc3ee42
directfb: Allocate a special surface for OpenGL

Allocate an RGB16 surface when we need to use OpenGL, set the
custom DSCAPS_GL for this EGL mode. The broadcom hardware would
allow us to use ABGR but we have some issues with the QSurfaceFormat
to select the right kind of surface.

Change-Id: I0fff7906154f3d7afb35b2b5d2bb91510cf3aa4d
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
src/plugins/platforms/directfb/qdirectfb_egl.cpp
src/plugins/platforms/directfb/qdirectfbwindow.h