Change type of shader->executable field from void * to generic function pointer.
authorBrian <brian.paul@tungstengraphics.com>
Thu, 18 Oct 2007 17:09:12 +0000 (11:09 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Thu, 18 Oct 2007 17:41:13 +0000 (11:41 -0600)
commit447c93dd1b3bb31fe19fa81b32d1c3c62ab65c54
tree9b3f323b26ff2a63d3debe1a1e77fe16341cb61e
parentb21f4ac15fc190b474e1686d50a6992caed9c388
Change type of shader->executable field from void * to generic function pointer.

Fix warnings in draw_create_vertex_shader()
src/mesa/pipe/draw/draw_vertex_shader.c
src/mesa/pipe/p_state.h