bitdepth conversion: really use num elements
authorJohann <johannkoenig@google.com>
Thu, 16 Feb 2017 01:17:45 +0000 (17:17 -0800)
committerJohann Koenig <johannkoenig@google.com>
Thu, 16 Feb 2017 15:02:48 +0000 (15:02 +0000)
commit44600442dca48a5586105b01403ac03fad54d05b
tree839959ff4937f9527f1e641159890bf512669bdc
parent60a10116d13c4394bed943e0213631735d03bb74
bitdepth conversion: really use num elements

The previous implementation confused bit/bytes/elements. It was using
'32' as the multiplier but that was mistakenly adopted because a 32x32
transform embedded the stride.

Change-Id: Ieeb867a332416b9a40580b5e7c9b20088e9e691a
vp9/encoder/x86/vp9_dct_sse2.asm
vp9/encoder/x86/vp9_error_sse2.asm
vpx_dsp/x86/avg_ssse3_x86_64.asm
vpx_dsp/x86/bitdepth_conversion_sse2.asm
vpx_dsp/x86/inv_txfm_ssse3_x86_64.asm
vpx_dsp/x86/inv_wht_sse2.asm