d3d11window: Fix for dxva decoder output view rendering
authorSeungha Yang <seungha.yang@navercorp.com>
Tue, 11 Feb 2020 04:12:33 +0000 (13:12 +0900)
committerGStreamer Merge Bot <gitlab-merge-bot@gstreamer-foundation.org>
Wed, 12 Feb 2020 12:34:58 +0000 (12:34 +0000)
commit4383b387b7cb0d33904583157f508fb29cf33e37
treec05086da396005c3abeb66d5d1f8a2ffc34156a9
parenta39a5bf131ff1d06b4bf5cfa17e449245f38c3d7
d3d11window: Fix for dxva decoder output view rendering

Use resolution specified in caps for input_rect instead of
passed width and height value. The width and height might be modified
ones by d3d11videosink, then frame resolution might be different.
sys/d3d11/gstd3d11window.cpp