evas: Evas_3D - fix depth texture size.
authorDmytro Dadyka <d.dadyka@samsung.com>
Mon, 1 Dec 2014 04:57:00 +0000 (05:57 +0100)
committerCedric BAIL <cedric@osg.samsung.com>
Mon, 1 Dec 2014 04:57:05 +0000 (05:57 +0100)
commit4366057dc640283d450701b828e48ff83e19f612
tree3fbf9dda2e68c044f2cb13b9d707f9e490763810
parenta15ec56e4f947e098b7d841d8bc98c66717b4134
evas: Evas_3D - fix depth texture size.

Reviewers: raster, Hermet, cedric

Reviewed By: cedric

Subscribers: cedric

The texture used to store the depth map should be a single-channel texture.

@fix

Differential Revision: https://phab.enlightenment.org/D1713

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
src/modules/evas/engines/gl_common/evas_gl_3d.c