Windows no longer has a hard dependency on opengl32.dll
authorMatthew Leibowitz <mattleibow@live.com>
Sat, 6 Oct 2018 20:15:50 +0000 (22:15 +0200)
committerMatthew Leibowitz <mattleibow@live.com>
Sat, 6 Oct 2018 20:15:50 +0000 (22:15 +0200)
commit435da5cb11aa13cdb1b3ddc44efc7b7c58af20ee
tree8f7448a8cbdb65530866051efb18d2097e863592
parent32d93a23b28636f908751e6eb00bb77144640e7e
Windows no longer has a hard dependency on opengl32.dll
 - this makes it more portable (Windows Server Core)
 - No need to link in OpenGL if we are just going to use ANGLE
BUILD.gn
src/gpu/gl/glx/GrGLMakeNativeInterface_glx.cpp
src/gpu/gl/win/GrGLMakeNativeInterface_win.cpp