drm: Don't leak path blob property when updating
authorDaniel Stone <daniels@collabora.com>
Mon, 20 Apr 2015 18:22:52 +0000 (19:22 +0100)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Thu, 7 May 2015 09:10:58 +0000 (11:10 +0200)
commit4339ed82b2fe11689353ab1955c8ee1af8b5c385
tree957e872532a4362893d24c587aba5b690e0c86c5
parent9b0adc29d203116cadd81b663518104cfb19b48c
drm: Don't leak path blob property when updating

Previously, when updating the path blob property, we would leak the
existing one. Make this symmetrical with the tile and EDID blob
pointers.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Cc: Dave Airlie <airlied@redhat.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/drm_crtc.c