Fix for buffer overrun caused by ALLOC_STATE not having args surrounded by parenthesi...
authorAapo Tahkola <aet@rasterburn.org>
Sat, 19 Feb 2005 02:25:53 +0000 (02:25 +0000)
committerAapo Tahkola <aet@rasterburn.org>
Sat, 19 Feb 2005 02:25:53 +0000 (02:25 +0000)
commit42896b2a18a89c74a2f95e491bed0b7352bef0aa
treebb40fef885acfd0c9676ee10f8719bc23b3f6c08
parent10b892af96afa4fd8493810f5cf84a97c2e4adaa
Fix for buffer overrun caused by ALLOC_STATE not having args surrounded by parenthesis. Can you see it? HINT: Anything texture related should now work slightly better. And yes it took me several hours to find it.
src/mesa/drivers/dri/r300/r300_cmdbuf.c
src/mesa/drivers/dri/r300/r300_context.h
src/mesa/drivers/dri/r300/r300_render.c
src/mesa/drivers/dri/r300/r300_state.c