drm/msm/dpu1: Account for DSC's bits_per_pixel having 4 fractional bits
authorMarijn Suijten <marijn.suijten@somainline.org>
Wed, 26 Oct 2022 18:28:23 +0000 (20:28 +0200)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Sat, 31 Dec 2022 12:32:07 +0000 (13:32 +0100)
commit4235be829c9ed176eaef476a3869ed8db5df4bc5
treede940b3b6b027a5177f0a92198126a450c392373
parentfae22b0b5b4b4dfb2435c3858b97a9d9579060b8
drm/msm/dpu1: Account for DSC's bits_per_pixel having 4 fractional bits

[ Upstream commit d3c1a8663d0ddb74eaa51121ccbb8340739a12a8 ]

According to the comment this DPU register contains the bits per pixel
as a 6.4 fractional value, conveniently matching the contents of
bits_per_pixel in struct drm_dsc_config which also uses 4 fractional
bits.  However, the downstream source this implementation was
copy-pasted from has its bpp field stored _without_ fractional part.

This makes the entire convoluted math obsolete as it is impossible to
pull those 4 fractional bits out of thin air, by somehow trying to reuse
the lowest 2 bits of a non-fractional bpp (lsb = bpp % 4??).

The rest of the code merely attempts to keep the integer part a multiple
of 4, which is rendered useless thanks to data |= dsc->bits_per_pixel <<
12; already filling up those bits anyway (but not on downstream).

Fixes: c110cfd1753e ("drm/msm/disp/dpu1: Add support for DSC")
Signed-off-by: Marijn Suijten <marijn.suijten@somainline.org>
Reviewed-by: Abhinav Kumar <quic_abhinavk@quicinc.com>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Reviewed-by: Vinod Koul <vkoul@kernel.org>
Patchwork: https://patchwork.freedesktop.org/patch/508946/
Link: https://lore.kernel.org/r/20221026182824.876933-10-marijn.suijten@somainline.org
Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
Signed-off-by: Sasha Levin <sashal@kernel.org>
drivers/gpu/drm/msm/disp/dpu1/dpu_hw_dsc.c