Fix minor VU issue with VK_EXT_extended_dynamic_state
authorPiers Daniell <pdaniell@nvidia.com>
Wed, 17 Jun 2020 17:40:15 +0000 (19:40 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Fri, 26 Jun 2020 11:10:33 +0000 (07:10 -0400)
commit41b1b389ad0247efca34ef8da2e15112ad4a6f6f
tree6848de0036bedf067e92924d2a2fd2fca5402353
parent5e372abdf23e14ca68715da7142026fee8ceb533
Fix minor VU issue with VK_EXT_extended_dynamic_state

The VUs for vkCreateGraphicsPipeline when
VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT_EXT is enabled state
that the viewportCount must be specified as zero.

Similarily with VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT_EXT
enabled scissorCount must be specified as zero in the
pipeline.

Affects:
dEQP-VK.pipeline.extended_dynamic_state.*

Components: Vulkan
VK-GL-CTS issue: 2424

Change-Id: I7f4aca4e02b82389fa8bacbb915ac3ed625c49b0
external/vulkancts/modules/vulkan/pipeline/vktPipelineExtendedDynamicStateTests.cpp