c#: Implement IList<T> to Eina.List.
Summary:
Container can have three configuration over `Own` and `OwnContent`:
`Own = true` and `OwnContent = true`;
`Own = true` and `OwnContent = false`;
`Own = false`and `OwnContent = false;
If someone try to instanciate the container with `Own = false` and `OwnContent = true`, a exception raises.
There is two Ownerships' behaviours in c#, where `IsReadOnly` is responsible and `IsReadOnly = !OwnContent`:
Full Ownership: User can use modify/Add/Remove operations over the container, this is implemented with `OwnContent = true`.
No Ownership: User **cannot** use modify/Add/Remove operations, this is implemented with `OwnContent = false`.
For the memory, `Own` frees the node, while `OwnContent` frees the data portion.
ref T8487
Reviewers: lauromoura, felipealmeida, YOhoho, segfaultxavi, jptiz
Reviewed By: lauromoura
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T8487
Differential Revision: https://phab.enlightenment.org/D10742