Evas GL: Share texture id in case EGL image is not supported
authorDongyeon Kim <dy5.kim@samsung.com>
Wed, 29 Apr 2015 13:56:52 +0000 (22:56 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Wed, 3 Jun 2015 02:30:22 +0000 (11:30 +0900)
commit411bc27390a102ffdb9d8bf77d34929b630ac8f1
tree30bc05aad0d7c47800ff1fa42351c93b14858a3f
parent34480d3d5dcce3641ebbd490685ff87fcd93df23
Evas GL: Share texture id in case EGL image is not supported

Summary:
When EGL image is not supported, Evas GL should share texture id
to the gl backend for indirect rendering to work.
src/modules/evas/engines/gl_common/evas_gl_core.c
src/modules/evas/engines/gl_common/evas_gl_core.h
src/modules/evas/engines/gl_x11/evas_engine.c