gleffects: Fix fisheye shader - pass float to sqrt
authorMichał Dębski <debski.mi.zd@gmail.com>
Sat, 21 Mar 2015 22:21:13 +0000 (23:21 +0100)
committerJulien Isorce <j.isorce@samsung.com>
Tue, 21 Apr 2015 10:56:16 +0000 (11:56 +0100)
commit40422d03c610f578db97680020218bd1dc1b4ff0
tree5c6ed4eaf92abf50d3f6f8fc82cca278c95a8477
parent5c07218bd2a27319b53951f548d49cfa85d13bab
gleffects: Fix fisheye shader - pass float to sqrt

On OSX passing literal int to sqrt() in GLSL results in error.

https://bugzilla.gnome.org/show_bug.cgi?id=746209
ext/gl/effects/gstgleffectssources.c