Fix x/y confusion for GL_TEXTURE_RECTANGLE_ARB
authorOwen W. Taylor <otaylor@fishsoup.net>
Wed, 25 Feb 2009 20:46:09 +0000 (15:46 -0500)
committerNeil Roberts <neil@linux.intel.com>
Thu, 26 Feb 2009 11:27:21 +0000 (11:27 +0000)
commit402e2e0d82024f79c0b9b5f76056b331abec0caa
tree830a08a65ecbf75fd5842d9a739fdc8667004fbc
parentce83007c1d140e91250d933ba9e533a00ffb9e84
Fix x/y confusion for GL_TEXTURE_RECTANGLE_ARB

When "denormalizing" for texture rectangles, multiple X coordinates
by the X size and Y coordinates by the Y size.

http://bugzilla.openedhand.com/show_bug.cgi?id=1479
clutter/cogl/gl/cogl-texture.c