Fix signed integer overflow in random shader tests
authorAri Suonpaa <ari.suonpaa@siru.fi>
Wed, 18 May 2022 11:33:13 +0000 (14:33 +0300)
committerMatthew Netsch <quic_mnetsch@quicinc.com>
Thu, 9 Jun 2022 16:42:42 +0000 (16:42 +0000)
commit3ffaad78021cd78fb1f7861b79bd734c32a2459a
treeef54affae43a36ab3296c5bbf74aa89f0c841af8
parent04e5f37ae3c644bb9af2ab7abb6cf80185e3e36e
Fix signed integer overflow in random shader tests

VK-GL-CTS Issue: 3334

Affects:

dEQP-GLES3.functional.shaders.random.*

Components: OpenGL ES, Framework
Change-Id: I8a0ea222ba62c08180244d34adc0f4f0b5e4db9e
framework/randomshaders/rsgUtils.cpp