arm64: dts: sdm845: Add zap shader region for GPU
authorJordan Crouse <jcrouse@codeaurora.org>
Tue, 12 Mar 2019 18:13:42 +0000 (12:13 -0600)
committerAndy Gross <agross@kernel.org>
Thu, 30 May 2019 02:36:47 +0000 (21:36 -0500)
commit3fdeaee951aa908963f371ba15c49e04f7d970be
treeda5ee458deda9e08858bf9b51b59a9c228b669dc
parentc79800103eb187526087bca6009727b476a384c0
arm64: dts: sdm845: Add zap shader region for GPU

Some Adreno GPU targets require a special zap shader to bring the GPU
out of secure mode. Define a region to allocate and store the zap
shader.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
[bjorn: Rebase ontop of recent reserved-memory patch]
Signed-off-by: Bjorn Andersson <bjorn.andersson@linaro.org>
Signed-off-by: Andy Gross <agross@kernel.org>
arch/arm64/boot/dts/qcom/sdm845.dtsi