glave: Make tiler GPU changes work for tracing and replaying
authorJon Ashburn <jon@lunarg.com>
Sat, 3 Jan 2015 01:28:26 +0000 (18:28 -0700)
committerCourtney Goeltzenleuchter <courtney@LunarG.com>
Thu, 5 Feb 2015 00:58:08 +0000 (17:58 -0700)
commit3ef9e2aa1b163b2eb75e1673c9d3b68872f3f63c
treed45325bd7049d2a712cbfb622d7a92873338afc0
parent08f6eb93078182c37fb27ab3e5193430758f2805
glave: Make tiler GPU changes work for tracing and replaying

The tracing  and replay code gen didn't handle all the special cases
for the removal of CmdBindAttachments() and the addition of nested structures
with pointers and objects  in the three APIs: CreateFramebuffer,
CreateRenderPass, BeginCommandBuffer.  It now does!
glave-generate.py