main/version: Don't require ARB_compute_shader for OpenGLES 3.1
authorJordan Justen <jordan.l.justen@intel.com>
Tue, 15 Dec 2015 23:47:30 +0000 (15:47 -0800)
committerJordan Justen <jordan.l.justen@intel.com>
Thu, 17 Dec 2015 04:36:16 +0000 (20:36 -0800)
commit3e8a6e468bfba69c7c05aa371e474324e9570e19
tree47e78628e89e50b68aebff464a01d4ac57161b44
parenta9d934726e10357a25f23595f40ef591b9365431
main/version: Don't require ARB_compute_shader for OpenGLES 3.1

The OpenGL ARB_compute_shader extension specfication requires at least
1024 for GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, whereas OpenGLES 3.1
only required 128.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/main/version.c