zink: add a 'separate' flag to shader module compile to indicate separate shaders
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fri, 31 Mar 2023 22:17:07 +0000 (18:17 -0400)
committerMarge Bot <emma+marge@anholt.net>
Mon, 24 Apr 2023 02:49:19 +0000 (02:49 +0000)
commit3e5e5e58af838aaad86202112b4e128b0d157be6
tree0b0c9cdd7694dd09b814a2c8c4318da2466b738a
parent82abbe19c92ee26f581006e949196e85fd1a73c9
zink: add a 'separate' flag to shader module compile to indicate separate shaders

not used yet

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22612>
src/gallium/drivers/zink/zink_compiler.c