Add 2D-specific Neon horizontal convolution functions
2D 8-tap convolution filtering is performed in two passes -
horizontal and vertical. The horizontal pass must produce enough
input data for the subsequent vertical pass - 3 rows above and 4 rows
below, in addition to the actual block height.
At present, all Neon horizontal convolution algorithms process 4 rows
at a time, but this means we end up doing at least 1 row too much
work in the 2D first pass case where we need h + 7, not h + 8 rows of
output.
This patch adds additional dot-product (SDOT and USDOT) Neon paths
that process h + 7 rows of data exactly, saving the work of the
unnecessary extra row. It is impractical to take a similar approach
for the Armv8.0 MLA paths since we have to transpose the data block
both before and after calling the convolution helper functions.
vpx_convolve_neon performance impact: we observe a speedup of ~9% for
smaller (and wider) blocks, and a speedup of 0-3% for larger blocks.
This is to be expected since the proportion of redundant work
decreases as the block height increases.
Change-Id: Ie77ad1848707d2d48bb8851345a469aae9d097e1