Fix multithreaded GL rendering
authorLars Knoll <lars.knoll@nokia.com>
Thu, 25 Aug 2011 07:27:13 +0000 (09:27 +0200)
committerJørgen Lind <jorgen.lind@nokia.com>
Thu, 25 Aug 2011 07:39:19 +0000 (09:39 +0200)
commit3e044662c31254377dbf2ecf666b5b9730d9c4ea
tree20a18ce13f29462d2724bc5fbe4a8cd17774eb08
parent0bb02d2108ea2c89de7f5f740f12fb245a90d3a5
Fix multithreaded GL rendering

Call XInitThread() before any other call to Xlib.

Change-Id: I88d3a87bf31dab06b0a4c6a4cd1d32979cd70d4a
Reviewed-on: http://codereview.qt.nokia.com/3571
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
src/plugins/platforms/xcb/qxcbintegration.cpp