The shared GL context in GstVaapiTexture is only useful for cases
authorgb <gb@5584edef-b1fe-4b99-b61b-dd2bab72e969>
Thu, 1 Apr 2010 15:38:59 +0000 (15:38 +0000)
committergb <gb@5584edef-b1fe-4b99-b61b-dd2bab72e969>
Thu, 1 Apr 2010 15:38:59 +0000 (15:38 +0000)
commit3ddab3f2537cc87f72920fb34c05cca5fe5a1ca2
tree88aa05381f14eafd12867da06f96339772504a5c
parent9075c8d23def829426538c3b6d7271beb747ca1d
The shared GL context in GstVaapiTexture is only useful for cases
where TFP+FBO are used, thus avoiding the need fully preserve the states
and call into glGet*() functions that need synchronization.
gst-libs/gst/vaapi/gstvaapitexture.c
gst-libs/gst/vaapi/gstvaapiwindow_glx.c