amd/rtld: allow 64K LDS for all shader stages except for gfx6
authorMarek Olšák <marek.olsak@amd.com>
Sat, 25 Feb 2023 23:50:23 +0000 (18:50 -0500)
committerMarge Bot <emma+marge@anholt.net>
Fri, 3 Mar 2023 00:41:48 +0000 (00:41 +0000)
commit3c9aa3e20136b65d794c36ebc5cb1311d1478f4b
tree5cb4fdbe66434cb4e7e17567a8ca9599124d0d9b
parentccaaf8fe04c956d9f16f98b7f7fa69a2526283bc
amd/rtld: allow 64K LDS for all shader stages except for gfx6

Gfx6 can only use 32K LDS per workgroup.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21641>
src/amd/common/ac_rtld.c