v3d: rename header include guards
authorJuan A. Suarez Romero <jasuarez@igalia.com>
Wed, 21 Apr 2021 16:12:46 +0000 (18:12 +0200)
committerJuan A. Suarez Romero <jasuarez@igalia.com>
Thu, 29 Apr 2021 09:22:12 +0000 (11:22 +0200)
commit3c318e63357af805143049feb3e2e66fdca8923e
tree4ed8dd840e2037ab398b97ddd4dbed62dd401f1e
parente763db4a475367a65def578b708b291ff20ca57a
v3d: rename header include guards

Long time ago VC5 was renamed to V3D, but the include guards `VC5_FOO_H`
were not.

In order to keep consistency, let's rename these guards from `VC5_FOO_H`
to `V3D_FOO_H`.

Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10402>
src/gallium/drivers/v3d/v3d_bufmgr.h
src/gallium/drivers/v3d/v3d_cl.h
src/gallium/drivers/v3d/v3d_context.h
src/gallium/drivers/v3d/v3d_resource.h
src/gallium/drivers/v3d/v3d_screen.h
src/gallium/drivers/v3d/v3d_tiling.h
src/gallium/winsys/v3d/drm/v3d_drm_public.h