Fix for integer formats in framebuffer extension tests
authorJohn Richardson <john.richardson@mobica.com>
Thu, 30 Mar 2017 09:53:48 +0000 (10:53 +0100)
committerMika Isojärvi <misojarvi@google.com>
Tue, 11 Jul 2017 17:30:20 +0000 (10:30 -0700)
commit3bb47b5c5782556bd8fafd6bf4964eb25bd916e9
treefc8452325552f19c2d84e3bf18c9858fab5c1796
parent2a609fb223ff773c6da74ce9b1e1891d55b5252e
Fix for integer formats in framebuffer extension tests

Use UVec4 and IVec4 types when calculating composite color for
unsigned and signed integer formats respectively.

Affected tests:
- dEQP-GLES31.functional.shaders.framebuffer_fetch.framebuffer_format.*

Change-Id: I01cea4a6d99df51939740712b952b5e9191ed1f2
modules/gles31/functional/es31fShaderFramebufferFetchTests.cpp