Add SkShader::asShadeProc to fast-path the caller when the shader is fast
authorreed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Fri, 12 Oct 2012 18:56:18 +0000 (18:56 +0000)
committerreed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Fri, 12 Oct 2012 18:56:18 +0000 (18:56 +0000)
commit3bafe74a29c37761082980ed4ee9b831256bd27e
tree7033c0d28c67f52e811eb941599b1a0990c75b2c
parentcb1bbb375aa4fdd099dc60302ca1712f04607782
Add SkShader::asShadeProc to fast-path the caller when the shader is fast
Review URL: https://codereview.appspot.com/6649055

git-svn-id: http://skia.googlecode.com/svn/trunk@5930 2bbb7eff-a529-9590-31e7-b0007b416f81
include/core/SkShader.h
src/core/SkBitmapProcShader.cpp
src/core/SkBitmapProcShader.h
src/core/SkBlitter_ARGB32.cpp
src/core/SkCoreBlitters.h
src/core/SkShader.cpp