Update FBO tests to handle separate depth stencil in ES3
authorThomas Spurden <thomas.spurden@broadcom.com>
Tue, 15 Feb 2022 11:12:00 +0000 (11:12 +0000)
committerMatthew Netsch <quic_mnetsch@quicinc.com>
Thu, 10 Mar 2022 19:02:32 +0000 (19:02 +0000)
commit3b93a38d9e60e6ffb800f1bf51f63b7413999881
tree67496fb0b005aaf702e3317852d1114fc1cd75db
parent211c742349638a0d71d6e458916ec785c8eafcf5
Update FBO tests to handle separate depth stencil in ES3

Extends FBO blit tests as they did not have cases for separate depth
stencil at all (as they are ES3 only).

Components: OpenGL
Affects: dEQP-GLES3.functional.fbo.*

Change-Id: Icc6dcd047db3b9c29baed0c5691766fb30242e31
android/cts/master/gles3-master-2020-03-01.txt
android/cts/master/gles3-master-2021-03-01.txt
android/cts/master/gles3-master.txt
external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/gles3-master.txt
external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/gles3-master.txt
external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/gles3-master.txt
external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.5.x/gles3-master.txt
external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.6.x/gles3-master.txt
external/openglcts/data/mustpass/gles/aosp_mustpass/master/gles3-master.txt
modules/gles3/functional/es3fFboCompletenessTests.cpp
modules/gles3/functional/es3fFramebufferBlitTests.cpp