add a bulk shader path through SkRasterPipelineBlitter
authorMike Klein <mtklein@chromium.org>
Tue, 23 May 2017 19:06:17 +0000 (15:06 -0400)
committerSkia Commit-Bot <skia-commit-bot@chromium.org>
Wed, 24 May 2017 15:26:15 +0000 (15:26 +0000)
commit3b840e930493d260bf4945af03920c01400ee6cc
tree05537618ad4b1263fec84d729bf0791e6ab6b88f
parentbc146b1bd787274d93e98116ba6f2ad30824bd8e
add a bulk shader path through SkRasterPipelineBlitter

Change-Id: I76f1f0c29b3408bffb7732ee1afb8337c478605e
Reviewed-on: https://skia-review.googlesource.com/17768
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
src/core/SkRasterPipelineBlitter.cpp
src/core/SkShader.cpp