[NUI] Use smaller NearPlaneDistance and bigger FarPlaneDistance during CameraTransiti...
authorseungho baek <sbsh.baek@samsung.com>
Tue, 22 Nov 2022 07:37:46 +0000 (16:37 +0900)
committerbshsqa <32317749+bshsqa@users.noreply.github.com>
Wed, 23 Nov 2022 07:57:47 +0000 (16:57 +0900)
commit3b526d46ff8cff64d6a9476fdc491aaf96b2cb09
treeeb27502e606e396d6f3679e8fb1c608a432b2da9
parentf46ea86d2187c1bde0247903c909390c3ed9ce07
[NUI] Use smaller NearPlaneDistance and bigger FarPlaneDistance during CameraTransition of SceneView

 - To do not cull fragments during camera transition

Signed-off-by: seungho baek <sbsh.baek@samsung.com>
src/Tizen.NUI.Scene3D/src/public/Controls/SceneView.cs