cogl: Add an internal CoglTextureRectangle backend
authorNeil Roberts <neil@linux.intel.com>
Thu, 10 Jun 2010 14:33:34 +0000 (15:33 +0100)
committerNeil Roberts <neil@linux.intel.com>
Tue, 22 Jun 2010 10:47:33 +0000 (11:47 +0100)
commit3a3d55cd88f347c8fbd307401f13f1453caa9b26
treef8854c452b81bb433905884b3afe5c7861dcebca
parentfd3a3e93bf000960afe740bf76d62ccbad385b8c
cogl: Add an internal CoglTextureRectangle backend

This adds an internal rectangle texture backend which is mostly based
on the CoglTexture2D backend. It will throw assert failures if any
operations are attempted that rectangle textures don't support, such
as mipmapping or hardware repeating.
clutter/cogl/cogl/Makefile.am
clutter/cogl/cogl/cogl-texture-rectangle-private.h [new file with mode: 0644]
clutter/cogl/cogl/cogl-texture-rectangle.c [new file with mode: 0644]
clutter/cogl/cogl/driver/gl/cogl-feature-functions.h
clutter/cogl/cogl/driver/gl/cogl-texture-driver.c