Rebase ViewportArray classes and add extParams
authorDaniel Koch <dkoch@nvidia.com>
Sat, 10 Dec 2016 20:47:41 +0000 (15:47 -0500)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Tue, 13 Dec 2016 16:53:43 +0000 (11:53 -0500)
commit3a0e19c3ff5bd8c226b4c1fdf38dd54851c5d707
tree6d3f06f430874f7d469a3ab727ad1f00923b6d87
parenta2f6bab194c74ddec7ac0188e0e0e9d58c008874
Rebase ViewportArray classes and add extParams

Rebase the ViewportArray classes onto TestCaseBase (which supports shader specialization)
and add the extParams so that we know which type of functionality to test and can
specialize different versions of shaders.

Change-Id: I38f07580a2ee71957565a2a7f93f97fcf3073bdf
external/openglcts/modules/common/glcViewportArrayTests.cpp
external/openglcts/modules/common/glcViewportArrayTests.hpp
external/openglcts/modules/gl/gl4cTestPackages.cpp