Fix 'verification' spell in enhanced_layouts
authorAndres Gomez <agomez@igalia.com>
Thu, 2 Mar 2017 13:21:37 +0000 (15:21 +0200)
committerAndres Gomez <agomez@igalia.com>
Tue, 20 Jun 2017 12:26:21 +0000 (15:26 +0300)
commit3a0544a78c1d9029e8677a42b3531adc121bd241
tree4ccd0c5899b5739c5a1240a119d7e47a1f0341b3
parent6e1b52708ed44ed57f4364d8d2068979d21a4fa5
Fix 'verification' spell in enhanced_layouts

Corrected the spelling of the TextureTestBase's
getVariableVerification method in gl4cEnhancedLayoutsTests.*, from the
mispelled getVariableVerifcation one.

Affects:

KHR-GL44.enhanced_layouts.*

VK-GL-CTS issue: 514
Components: OpenGL

Change-Id: I407fb1ed46ff6e504ebd6517d4fd04cc34599d34
external/openglcts/modules/gl/gl4cEnhancedLayoutsTests.cpp
external/openglcts/modules/gl/gl4cEnhancedLayoutsTests.hpp