actor: Add destroy_all_children()
authorEmmanuele Bassi <ebassi@linux.intel.com>
Mon, 13 Feb 2012 17:26:37 +0000 (17:26 +0000)
committerEmmanuele Bassi <ebassi@linux.intel.com>
Mon, 13 Feb 2012 17:42:07 +0000 (17:42 +0000)
commit3996ae4348e4545c36a14f2aa6d57bb68c2023b9
tree828ff850dbece111c3b99010ff334149609aa011
parent83119966a4216813cb8b641fd827b07be6bc7bfd
actor: Add destroy_all_children()

There are times when we don't want to remove all children and count of
the reference count to drop to 0 to ensure destruction; there are cases,
such as managed environments, where it's preferable to ensure that the
children of an actor get actually destroyed.
clutter/clutter-actor.c
clutter/clutter-actor.h
clutter/clutter.symbols
doc/reference/clutter/clutter-sections.txt