dEQP-GLES31.functional.ssbo.layout.random.*: Add check for GL_MAX_COMPUTE_SHADER_STOR...
authorDrew Davenport <ddavenport@google.com>
Wed, 6 Mar 2019 22:27:24 +0000 (07:27 +0900)
committerChris Forbes <chrisforbes@google.com>
Thu, 11 Apr 2019 14:13:34 +0000 (07:13 -0700)
commit39894bc13c69b22c4aea018979b7daabc8dfc602
tree6a627486980468b1563d2d8c52194462bbcf2b51
parent5b889393d8399c11bf3df6266c3a5414808777b0
dEQP-GLES31.functional.ssbo.layout.random.*: Add check for GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS

Commit 237916d03377a469e30dd36087738b069f83a19a
(gles31:es31fSSBOLayoutTests limit m_maxBlocks and m_maxBlockMembers
for low ram device) disturbs the random number generator for this set
of tests.

This CL adds additional check to mark a test case as unsupported when
applicable.

Bug: 125999156
Test: dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers#45
Change-Id: I82f4ff846d9ac1389b51687f330ce8233d4856b7
(cherry picked from commit 6859e6c3488a5c757557b42c3774508baeacf3d0)
modules/gles31/functional/es31fSSBOLayoutCase.cpp