rename SkDevice::eraseColor to clear and make virtual.
authorbsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Thu, 14 Apr 2011 18:40:27 +0000 (18:40 +0000)
committerbsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Thu, 14 Apr 2011 18:40:27 +0000 (18:40 +0000)
commit398109cc3e56b8122ad21c4d43a74a83be5b42a8
tree9cbb8484edde74896b8d464a2745997f44ea7a9b
parent261b8e2ca1cf22303ad95267f0bdc6e87e1bbe70
rename SkDevice::eraseColor to clear and make virtual.
Properly flush in GrContext before calling GrGpu::clear()

Review URL: http://codereview.appspot.com/4419043/

git-svn-id: http://skia.googlecode.com/svn/trunk@1130 2bbb7eff-a529-9590-31e7-b0007b416f81
gpu/include/GrContext.h
gpu/include/GrGpu.h
gpu/src/GrContext.cpp
gpu/src/GrGpu.cpp
gpu/src/GrGpuGL.cpp
gpu/src/GrGpuGL.h
include/core/SkDevice.h
include/gpu/SkGpuDevice.h
src/core/SkDevice.cpp
src/gpu/SkGpuDevice.cpp