jose's transform patches. some things to note:
1. nearest scaling is now broken - it's always linear interpolation. this
will lead to slowdowns. i need to fix this - a must.
2. i think it's time i put in a transformed image cache that can cache an
image object at a transform (and share it) automatically.
3. transforms in non-software-engines will not work - broken. need to at
least do xrender and gl engines.
any volunteers to help?
git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/evas@37447
7cbeb6ba-43b4-40fd-8cce-
4c39aea84d33