evas/cserve2: Implement support for GL engine
authorJean-Philippe Andre <jp.andre@samsung.com>
Wed, 2 Oct 2013 06:07:25 +0000 (15:07 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Mon, 28 Oct 2013 06:47:15 +0000 (15:47 +0900)
commit3889feca24ad3dba2aead16261a6b8dde0687b57
tree25a42bb93d0e582abbc8d9be482555c8a0f89e94
parent2cd0b316f156efef4891dff9b1aba23ae50f1ff5
evas/cserve2: Implement support for GL engine

Simply call the appropriate cache2 functions when possible
and check for usage of cache2 whenever an evas_cache_ function
is called.

This effectively adds cserve2 image (data) load support for the
GL engines. Fonts were already working out-of-the-box.
src/modules/evas/engines/gl_common/evas_gl_image.c