Rendering/BDW:Follow the hardware spec to update the 3DSTATE_URB_VS command
authorZhao Yakui <yakui.zhao@intel.com>
Wed, 9 Apr 2014 03:40:16 +0000 (11:40 +0800)
committerXiang, Haihao <haihao.xiang@intel.com>
Wed, 23 Apr 2014 06:21:53 +0000 (14:21 +0800)
commit3867b81bf99924f9887cc6ccecf9287256f1d7e6
tree7560abf353062254106703f41d8f8aa2c377a8e3
parent8908b464caad4eef669a9eecc56f54325ce7fdc2
Rendering/BDW:Follow the hardware spec to update the 3DSTATE_URB_VS command

This is to fix the GPU hang when doing the color-space conversion from
NV12 to RGB on BDW GT3 machine.

Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
(cherry picked from commit 4a3f17ae44bae58daf65dcc706332b28a6d478ac)
src/gen8_render.c