vbo: use int16_t for vbo_save_vertex_list::gallium::private_refcount
authorMarek Olšák <marek.olsak@amd.com>
Sat, 23 Oct 2021 04:55:12 +0000 (00:55 -0400)
committerMarge Bot <emma+marge@anholt.net>
Fri, 29 Oct 2021 07:33:50 +0000 (07:33 +0000)
commit3835205a0ec1d0b46830911c015d27986c1a5212
tree9fe602080bd6a57f0e8fca19403ad9d215d95032
parent97caca6b477d7d1b9609ae94dcf6f832f285771c
vbo: use int16_t for vbo_save_vertex_list::gallium::private_refcount

We never use more than 16 bits.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13506>
src/mesa/vbo/vbo_save.h
src/mesa/vbo/vbo_save_draw.c