drm/mediatek: Fix underrun in VDO1 when switches off the layer
authorHsiao Chien Sung <shawn.sung@mediatek.com>
Thu, 14 Dec 2023 05:58:46 +0000 (13:58 +0800)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Thu, 25 Jan 2024 23:35:36 +0000 (15:35 -0800)
commit37e452306ae2f14ffefce5332f82a740f45ff1ad
treedc75cef24a798a0b9a1da9d87bfc9673103cb9da
parentf3e63240003ef779b0c6c8df1fb0441aca64a768
drm/mediatek: Fix underrun in VDO1 when switches off the layer

[ Upstream commit 73b5ab27ab2ee616f2709dc212c2b0007894a12e ]

Do not reset Merge while using CMDQ because reset API doesn't
wait for frame done event as CMDQ does and could lead to
underrun when the layer is switching off.

Fixes: aaf94f7c3ae6 ("drm/mediatek: Add display merge async reset control")

Reviewed-by: CK Hu <ck.hu@mediatek.com>
Reviewed-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com>
Signed-off-by: Hsiao Chien Sung <shawn.sung@mediatek.com>
Link: https://patchwork.kernel.org/project/dri-devel/patch/20231214055847.4936-23-shawn.sung@mediatek.com/
Signed-off-by: Chun-Kuang Hu <chunkuang.hu@kernel.org>
Signed-off-by: Sasha Levin <sashal@kernel.org>
drivers/gpu/drm/mediatek/mtk_disp_merge.c