Move DrawElementsBaseVertexTests to GL40 package
authorNicolai Hähnle <nicolai.haehnle@amd.com>
Thu, 2 Feb 2017 15:18:57 +0000 (16:18 +0100)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Fri, 17 Feb 2017 14:25:45 +0000 (09:25 -0500)
commit3741a150f362e10d7e5909bf231d3ad608cdf1e8
tree7a4a4f2687ee6a4c01aa2f7bc0960d8dad76534d
parent3f9edcf8b135a5486e9570a24ea9480016697466
Move DrawElementsBaseVertexTests to GL40 package

These tests make use of tessellation shaders, which were introduced
in 4.0.

The "using deqp::TestCaseGroup" is added to fix compilation:
gl3cTestPackages.cpp refers to glcts::TestCaseGroup. Similar using
directives are spread throughout the code base, one of them is in
esextcDrawElementsBaseVertexTests.hpp, which is no longer included.

Affects:
GL45-CTS.draw_elements_base_vertex_tests.*

Components: OpenGL
VK-GL-CTS issue: 28
Change-Id: I7fd2d2a641532ee4ac44ad2d71544ce08b9b69ec
external/openglcts/modules/common/glcTestCase.hpp
external/openglcts/modules/gl/gl3cTestPackages.cpp
external/openglcts/modules/gl/gl4cTestPackages.cpp