zink: store spirv onto zink_shader_object structs
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Mon, 3 Apr 2023 19:42:08 +0000 (15:42 -0400)
committerMarge Bot <emma+marge@anholt.net>
Thu, 27 Apr 2023 01:33:17 +0000 (01:33 +0000)
commit36b014b28dbd1e712b37e108fbd5d9ef5a433755
tree2204b24e87158ebd421c6a613e6e559ad54c9858
parenta3730531affcbdcbf2514da5495c82b9dd3c7f32
zink: store spirv onto zink_shader_object structs

this makes it convenient for reuse

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22725>
src/gallium/drivers/zink/zink_compiler.c
src/gallium/drivers/zink/zink_program.c
src/gallium/drivers/zink/zink_types.h