r600: add span support for 1D tiles
authorAlex Deucher <alexdeucher@gmail.com>
Mon, 14 Sep 2009 22:05:15 +0000 (18:05 -0400)
committerAlex Deucher <alexdeucher@gmail.com>
Mon, 14 Sep 2009 22:10:24 +0000 (18:10 -0400)
commit364ca57aff733e8ee5f417b3f8719514f443315f
tree95b08d99b72f1afe388dbf239ce9fb03ec087664
parentf662cedae446b124ff3f370c21cc7bb2e08244a0
r600: add span support for 1D tiles

1D tile span support for depth/stencil/color/textures

Z and stencil buffers are always tiled, so this fixes
sw access to Z and stencil buffers.  color and textures
are currently linear, but this adds span support when we
implement 1D tiling.

This fixes the text in progs/demos/engine and progs/tests/z*
src/mesa/drivers/dri/r600/r600_reg_auto_r6xx.h
src/mesa/drivers/dri/r600/r700_chip.c
src/mesa/drivers/dri/radeon/radeon_span.c