svga: return 0 for PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
authorBrian Paul <brianp@vmware.com>
Mon, 30 Sep 2013 15:47:31 +0000 (09:47 -0600)
committerBrian Paul <brianp@vmware.com>
Tue, 1 Oct 2013 00:50:37 +0000 (18:50 -0600)
commit360610c89efa62c869ffbe32c050b0fb86525ffe
tree33c0c30aeb28f49e5dee628872680ccf63b19b5f
parent395fac25a642e93c540c20342c0ff1a259efbb32
svga: return 0 for PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER

Using the map/unmap path for glTexImage is a little bit faster
than blitting.  Also, this fixes about 50 assorted piglit failures
that seem to be related to the blit version of glReadPixels.

Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
src/gallium/drivers/svga/svga_screen.c