nspawn: make recursive chown()ing logic safe for being aborted in the middle
We currently use the ownership of the top-level directory as a hint
whether we need to descent into the whole tree to chown() it recursively
or not. This is problematic with the previous chown()ing algorithm, as
when descending into the tree we'd first chown() and then descend
further down, which meant that the top-level directory would be chowned
first, and an aborted recursive chowning would appear on the next
invocation as successful, even though it was not. Let's reshuffle things
a bit, to make the re-chown()ing safe regarding interruptions:
a) We chown() the dir we are looking at last, and descent into all its
children first. That way we know that if the top-level dir is
properly owned everything inside of it is properly owned too.
b) Before starting a chown()ing operation, we mark the top-level
directory as owned by a special "busy" UID range, which we can use to
recognize whether a tree was fully chowned: if it is marked as busy,
it's definitely not fully chowned, as the busy ownership will only be
fixed as final step of the chowning.
Fixes: #6292