mesa: fix glDrawRangeElementsBaseVertex should be compiled into display list
authorMarek Olšák <marek.olsak@amd.com>
Tue, 23 Aug 2022 18:57:56 +0000 (14:57 -0400)
committerMarge Bot <emma+marge@anholt.net>
Wed, 21 Sep 2022 14:54:49 +0000 (14:54 +0000)
commit355d57582009b23b365769236cd29cf74afb577d
tree8301f05c0995b5b3374f79e360981d1deabf26ab
parent7556ee1fe4f645bb983be2fe0de30b905bcc4a54
mesa: fix glDrawRangeElementsBaseVertex should be compiled into display list

It's defined in terms of glDrawRangeElements, which is compiled into display
lists.

Cc: stable
Acked-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18223>
src/mapi/glapi/gen/ARB_draw_elements_base_vertex.xml
src/mesa/main/glthread_draw.c
src/mesa/vbo/vbo_save_api.c